Blender Rigging Course (English)

Course Content
Section 1: Fundamentals of Rigging & Blender Armatures
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How To Download And Install Blender
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Class 1: Introduction to Rigging – What, Why & Where It’s Used
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Class 2: Blender Interface for Rigging – Outliner, Pose Mode, Tools
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Class 3: Creating Bones & Armatures – Naming Conventions
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Class 4: Parenting Bones & Understanding Hierarchy
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Class 5: Mirror Bones – X-Axis Symmetry & Smart Naming
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Class 6: Setting Bone Roll, Axis & Bone Layers
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Class 7: Constraints – Copy, Limit, Inverse Kinematics (IK)
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Class 8: Bone Groups & Custom Colors for Controls
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Class 9: Introduction to Skinning & Armature Modifier
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Class 10: Project 1 – Basic Biped Rig with Forward Kinematics
Section 2: Skinning, Weight Painting & Control Setup
Section 3: Advanced Rigging – Facial, Props & Constraints
Section 4: Production Rigging, Game Export & Final Project
Final Test
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