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Game Designing (English)

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Course Topics

  • Fundamentals of Game Design
  • Game Genres and Types
  • Storytelling and Narrative in Games
  • Character Design and Development
  • Environment and World Design
  • Game Mechanics and Gameplay Loops
  • Level Design Fundamentals
  • User Interface (UI) and User Experience (UX) Design for Games
  • Game Prototyping and Wireframing
  • Designing for Player Engagement
  • Game Art Styles and Visual Design
  • Asset Creation and Integration
  • 2D Game Design
  • 3D Game Design
  • Animation for Games
  • Sound Design and Music for Games
  • Game Testing and Iteration
  • Player Feedback and Game Balancing
  • Virtual Reality (VR) and Augmented Reality (AR) Game Design
  • Monetization Strategies in Game Design
  • Project Management in Game Development
  • Game Industry Trends and Careers
  • Portfolio Development and Presentation
  • Final Capstone Project: Full Game Design

Course Content

Introduction

  • Introduction

Pre Production

Adobe Photoshop (Production)

3D Modeling And Sculpting In Blender (Production)

Texturing And Shading In Blender (Production)

Rigging (Production)

Animation (Production)

Game Devlopment (Production)

Final Game Project

Portfolio Guidance

Final Test

Career guidance

Course Certificate

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