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Blender Modeling & Sculpting (Hindi)

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About Course

Master 3D modeling and sculpting in Blender with this detailed Hindi course. Start with the basics of the Blender interface, creating basic meshes, and learning essential modeling techniques. Progress to advanced topics like polygon modeling, sculpting detailed characters, creatures, and environments, and using Blender’s powerful modifiers and tools for precision. Explore techniques like retopology, UV unwrapping, and creating assets for animation or games. Perfect for beginners and intermediate users looking to enhance their 3D modeling and sculpting skills in Blender for high-quality visuals.

Course Road Map ( Step By Step learning Process )

  • Step 1: Introduction to Blender for Modeling & Sculpting (Pre Production)
  • Step 2: Understanding Blender Interface and Navigation (Pre Production)
  • Step 3: Setting Up Your First Modeling Project (Pre Production)
  • Step 4: Understanding Blender's Object and Edit Mode (Pre Production)
  • Step 5: Basic Geometry and Mesh Editing Techniques (Pre Production)
  • Step 6: Working with Modifiers (Subdivision Surface, Mirror, etc.) (Pre Production)
  • Step 7: Basic Sculpting Concepts and Brushes Overview (Pre Production)
  • Step 8: Understanding Sculpting Workflow and Dynamic Topology (Pre Production)
  • Step 9: Retopology: Creating Low Poly Meshes from High Poly Sculptures (Pre Production)
  • Step 10: Advanced Modeling Techniques (Edge Loops, Extrusions, etc.) (Production)
  • Step 11: Creating Complex Objects (Hard Surface Modeling, Organic Modeling) (Production)
  • Step 12: Sculpting Realistic Organic Models (Characters, Animals, etc.) (Production)
  • Step 13: Using Sculpting Brushes for Detailed Textures and Surface Detail (Production)
  • Step 14: Working with Multiresolution and Detail Levels in Sculpting (Production)
  • Step 15: Mastering the Use of Sculpting Layers and Masking (Production)
  • Step 16: Incorporating Materials and Shading in 3D Models (Production)
  • Step 17: UV Unwrapping and Texturing Sculpted Models (Production)
  • Step 18: Using the Blender Paint System (Texture Painting & Sculpting) (Production)
  • Step 19: Rendering Techniques for High-Quality Models (Production)
  • Step 20: Finalizing and Polishing 3D Models (Post Production)
  • Step 21: Creating Game-Ready Models: Optimization and LODs (Post Production)
  • Step 22: Exporting Models for Animation, Games, or Printing (Post Production)
  • Step 23: Creating a Modeling & Sculpting Portfolio (Post Production)
  • Step 24: Career Guidance and Job Search in 3D Modeling and Sculpting Industry (Career Guidance)

Course Content

Basic To Advance Classes

  • Class 1 – Introduction of 3D Modeling
    19:40
  • Class 2 – Blender Basic Interface And Navigation
    59:06
  • Class 3 – Navigation And Selection Tools
    33:03
  • Class 4 – Extrude Tool
    37:47
  • Class 5 – Inset, Bevel, Loop Cut, Knife And Bisect Tool
    35:36
  • Class 6 – Poly Build, Smooth, Spin, Edge Slide, Rip, Shrink/Fatten And Shear Tool
    33:28
  • Class 7 – Gun Modeling – Part 1 (Start Creating Silencer) Logical Modeling
    43:07
  • Class 8 – Gun Modeling – Part 2 (Start Creating Hand Grip) Logical Modeling
    48:53
  • Class 9 – Gun Modelling – Part 3 (Focus Lens) Logical Modelling
    56:53
  • Class 10 – Gun Modelling – Part 4 Logical Modelling
    01:10:32
  • Class 11 – Gun Modelling – Part 5 Logical Modelling
    29:49
  • Class 12 – Gun Modelling – Part 6 Logical Modelling
    42:29
  • Class 13 – Gun Modelling – Part 7 Body Logical Modelling
    29:10
  • Class 14 – Gun Modelling – Part 8 Body Logical Modelling
    37:50
  • Class 15 – Gun Modelling – Part 9 Body Logical Modelling
    53:32
  • Class 16 – Gun Modelling – Part 10 Body Logical Modelling
    29:25
  • Class 17 – Gun Modelling – Part 11 Body Logical Modelling
    42:17
  • Class 18 – Gun Modelling – Part 12 Body Logical Modelling
    49:21
  • Class 19 – Gun Modelling – Part 13 Body Logical Modelling
    01:32:50
  • Class 20 – Gun Modelling – Part 14 Body Logical Modelling
    32:37
  • Class 21 – Gun Modelling – Part 15 Body Logical Modelling
    01:07:11
  • Class 22 – Sculpting Brushes Basics
    35:14
  • Class 23 – Sculpting Tools
    27:02
  • Class 24 – Cloth Sculpt Tools
    26:37
  • Class 25 – Character Sculpting Gollum Body Basic Shape Part 1
    30:14
  • Class 26 – Character Sculpting Gollum Foot Part 2
    42:36
  • Class 27 – Character Sculpting Gollum Leg Part 3
    57:01
  • Class 28 – Character Sculpting Gollum Chest Part 4
    31:58
  • Class 29 – Character Sculpting Gollum Chest Part 5
    24:00
  • Class 30 – Character Sculpting Gollum Hand Part 6
    43:34
  • Class 31 – Character Sculpting Gollum Hand Part 7
    13:53
  • Class 32 – Character Sculpting Gollum Face Part 8
    37:53
  • Class 33 – Character Sculpting Gollum Face Part 9
    39:36
  • Class 34 – Character Sculpting Gollum Face Part 10
    01:02:59
  • Class 35 – Character Sculpting Gollum Face Details Part 11
    47:40
  • Class 36 – Character Sculpting Gollum Retopology Part 1
    51:14
  • Class 37 – Character Sculpting Gollum Retopology Part 2
    51:14

Final Test

Career guidance

Course Certificate

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