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Unreal Engine Course (Hinglish)

Categories: Short Term Courses
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About Course

Master Unreal Engine in this step-by-step Hindi course. Begin with the fundamentals of the interface, blueprints, and basic scripting, and progress to advanced techniques like level design, lighting, physics, and rendering. Learn to create immersive 3D environments, interactive gameplay, and high-quality projects. Ideal for beginners and professionals aiming to excel in game development and 3D visualization.

What Will You Learn?

  • Introduction to Unreal Engine
  • Downloading and Installing Unreal Engine
  • Understanding the Unreal Engine Interface
  • Creating and Managing Projects
  • Navigation in the Viewport
  • Working with Actors and Components
  • Placing and Transforming Objects in the Scene
  • Understanding the World Outliner and Details Panel
  • Importing 3D Assets
  • Supported File Formats and Workflow with DCC Tools
  • Materials and Textures
  • Creating and Applying PBR Materials
  • Material Instances and Parameterization
  • Lighting in Unreal Engine
  • Static, Stationary, and Movable Lights
  • Global Illumination and Light Baking
  • Post-Processing Effects
  • Introduction to Blueprints
  • Understanding Visual Scripting
  • Creating and Using Blueprint Classes
  • Events, Variables, and Functions in Blueprints
  • Level Design Fundamentals
  • Designing and Optimizing Large-Scale Environments
  • Landscape Tools and Foliage System
  • Physics and Simulations
  • Adding Physics to Objects (Rigidbody, Collisions)
  • Working with Chaos Physics Engine
  • Animation in Unreal Engine
  • Importing Animations and Skeletons
  • Setting Up Animation Blueprints
  • Creating Character Controllers
  • Gameplay Programming Basics
  • Scripting with Blueprints and C++
  • Input Handling for PC and Consoles
  • Audio Integration
  • Adding Background Music and Sound Effects
  • Audio Blueprints and Spatial Audio
  • User Interface Design
  • Creating HUDs, Menus, and Widgets
  • Integrating Interactivity into UI
  • Visual Effects with Niagara
  • Creating Particle Systems for Fire, Smoke, and Explosions
  • Adding Dynamic Effects
  • Optimization Techniques
  • Reducing Draw Calls and Asset Management
  • Profiling and Debugging Tools
  • Packaging and Deployment
  • Exporting Projects for Windows, Android, and Consoles
  • Publishing on Platforms (Steam, Epic Games Store)
  • Introduction to Virtual Reality (VR)
  • Setting Up Projects for Oculus, HTC Vive, and ARKit
  • Multiplayer and Networking
  • Basics of Multiplayer in Unreal Engine
  • Using Replication and Server-Client Architecture
  • Advanced Blueprint Techniques
  • Event Dispatchers, Interfaces, and Parent-Child Relationships
  • Unreal Marketplace Overview
  • Downloading and Using Third-Party Assets
  • Final Project
  • Creating a Complete Game with Advanced Features

Course Content

Basic Classes

  • Class 1
  • Class 2
  • Class 3
  • Class 4
  • Class 5
  • Class 6
  • Class 7
  • Class 8
  • Class 9
  • Class 10
  • Class 11
  • Class 12
  • Class 13
  • Class 14
  • Class 15
  • Class 16
  • Class 17
  • Class 18
  • Class 19
  • Class 20
  • Class 21
  • Class 22
  • Class 23
  • Class 24
  • Class 25
  • Class 26
  • Class 27
  • Class 28
  • Class 29
  • Class 30

Advance Classes

Final Test

Career Guidance

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